The tech giant said DLSS 5 would use AI to generate “photoreal” graphics of things like hair, fabric and skin, along with more realistic environmental lighting conditions.
“We are reinventing computer graphics once again,” said Nvidia boss Jensen Huang, adding that DLSS 5 would deliver “a dramatic leap in visual realism while preserving the control artists need for creative expression.”
Nvidia said the tech was supported by major publishers and game developers including Bethesda, CAPCOM and Warner Bros. Games.
There is growing anger in pockets of the gaming community about the increased use of AI-generated content in titles, which has resulted in some studios scrapping games or promising to limit their use of the technology.
Running With Scissors, the publisher behind the Postal shooter franchise, pulled a forthcoming game after critics said it had used AI-generated graphics.
The role-playing game Clair Obscur: Expedition 33 won Game of the Year at the Indie Game Awards, but was then disqualified after it emerged its developer had experimented with AI-generated images but ultimately not used them.
Some, however, have defended AI content, arguing it is pushing the industry forwards.
Charlie Guillemot, joint chief executive of Vantage Studios, which makes Assassin’s Creed Shadows, said DLSS 5 would make the game feel more immersive.
“The way it renders lighting, materials and characters changes what we can promise to players. On Assassin’s Creed Shadows, it’s letting us build the kind of worlds we’ve always wanted to.”
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